Cohort15
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Game Server Economy Overhaul with programmatic smart contracts

multiplayer games · Advanced · 1 meeting

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About this cohort

This is an exploratory collaboration meeting for a game server plugin which adds player-written code contracts to a multiplayer game's economy.

## The Vision ##

The goal is to create the world's GREATEST game server economy to have ever existed in terms of possibilities and fun.

Imagine that apart from simple item trading, players would be able to create their own companies, agreements, organizations, political systems, work contracts, banks, loans, hire their own workers, work for someone else etc.

The vision is to overhaul trade-based economies to service-based economies.

## How it will technically work ##

The plugin will allow players to write code contracts executed on the server that specify clauses, terms and conditions. Once players sign a contract, it is bound to happen as written and cannot be changed.

A contract is a mechanic promise that a deal will be followed through and is not a scam.

For this purpose, I have created my own programming language that is strongly-typed and safer than alternatives such as Lua, because the virtual machine supports checks against malicious memory allocations or infinite loops. The language runtime has a small footprint and can run arbitrary player-submitted code safely. It's open-source and MIT-licensed (https://github.com/antonioganea/cuza)

I already support C# and Java games through separate library bindings. Porting the systems to any C# / Java games would mean just implementing the game-specific hooks. Other backends are feasible as well but take more time.

Meeting schedule

First meeting
Duration
60 minutes
Recurrence
One time
Meetings
1

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Who it’s for

Topic
multiplayer games
Skill level
Advanced

## Who am I looking for ##

I looking for game server owners / administrators / programmers that run game servers with economies, such as :
+ Minecraft
+ Hytale
+ Vintage Story
+ FiveM
+ MTA:SA / SA:MP
+ Rust
+ S&box
+ DayZ (can be achieved but I don't have a binding yet)
+ <name your own game>

But I am also interested in content creators that would be able to bring players to a new server, if we go down that route.